Application for Folkmore
Apr. 16th, 2024 03:13 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
❥ Character Information
Character Name: Commander Esther Shepard
Character Age: mid thirties
Character Species: human
Current Health: still alive, barely
Outfit: here
Character Canon: Mass Effect: Legendary Edition
Link to History: Shepard was born on a Earth colony. When she was sixteen, Batarians raided her colony, killing and enslaving everyone as Shepard hid and waited for help. That experience scarred her and left her with a lingering dislike of Batarians she's unwilling to admit to.
She joined the Alliance as soon as she was old enough to and planned to make it her career. One mission went horribly wrong and Shepard was exposed to trauma enough that would break most people, leaving her the sole survivor again.
Shepard was given command of the Normandy in her early thirties.
She sacrificed Ashley Williams on Virmire due to her budding feelings for Kaidan, something she feels terribly guilty about since it was an example of her choosing what her heart wanted.
She spared the Rachni Queen, leading to the being choosing to help in the fight against the Reapers later.
Shepard was very hands-on with her crew, taking the time to get to know all of them and help them out when they needed it. She didn't resent doing so at all, feeling that if she wanted them to follow her, she had the duty to earn their trust and loyalty.
It was a hard choice to keep Maelon's data, but she felt that perhaps what was done in cruelty could be turned into a kindness for the Krogans, eventually being proven right when it was the key to curing the genophage.
Similarly, destroying the geth heretics was a tough call. She largely counted on Legion's input into the situation, feeling that they would be able to help her make the best choice.
Due to Shepard's bone deep loyalty to her crew, she immediately chose to save them from the Collectors. She knew it was terribly risky to do so, but had already been the sole survivor once and had no interest in being so again.
She was able to broker peace between the geth and the Quarians, which suited her nature to play peacemaker as much as possible.
But when the chips were down, she chose to destroy the Reapers. She was afraid of what synthetization would do and she didn't feel like she had the right to play G-d and she felt that controlling synthetics would make her no better than what the Illusive Man had become. Though Shepard mourned and will continue to mourn the loss of the geth and EDI, she thinks she made the right choice.
At least that's what she tells herself.
Canon Point: The end of Mass Effect where Shepard takes a breath
Canon Iteration: Original canon
Character Age: mid thirties
Character Species: human
Current Health: still alive, barely
Outfit: here
Character Canon: Mass Effect: Legendary Edition
Link to History: Shepard was born on a Earth colony. When she was sixteen, Batarians raided her colony, killing and enslaving everyone as Shepard hid and waited for help. That experience scarred her and left her with a lingering dislike of Batarians she's unwilling to admit to.
She joined the Alliance as soon as she was old enough to and planned to make it her career. One mission went horribly wrong and Shepard was exposed to trauma enough that would break most people, leaving her the sole survivor again.
Shepard was given command of the Normandy in her early thirties.
She sacrificed Ashley Williams on Virmire due to her budding feelings for Kaidan, something she feels terribly guilty about since it was an example of her choosing what her heart wanted.
She spared the Rachni Queen, leading to the being choosing to help in the fight against the Reapers later.
Shepard was very hands-on with her crew, taking the time to get to know all of them and help them out when they needed it. She didn't resent doing so at all, feeling that if she wanted them to follow her, she had the duty to earn their trust and loyalty.
It was a hard choice to keep Maelon's data, but she felt that perhaps what was done in cruelty could be turned into a kindness for the Krogans, eventually being proven right when it was the key to curing the genophage.
Similarly, destroying the geth heretics was a tough call. She largely counted on Legion's input into the situation, feeling that they would be able to help her make the best choice.
Due to Shepard's bone deep loyalty to her crew, she immediately chose to save them from the Collectors. She knew it was terribly risky to do so, but had already been the sole survivor once and had no interest in being so again.
She was able to broker peace between the geth and the Quarians, which suited her nature to play peacemaker as much as possible.
But when the chips were down, she chose to destroy the Reapers. She was afraid of what synthetization would do and she didn't feel like she had the right to play G-d and she felt that controlling synthetics would make her no better than what the Illusive Man had become. Though Shepard mourned and will continue to mourn the loss of the geth and EDI, she thinks she made the right choice.
At least that's what she tells herself.
Canon Point: The end of Mass Effect where Shepard takes a breath
Canon Iteration: Original canon
❥ Folkmore Roles & Attributes
Skills: Shepard can cook, having learned while in the Alliance academy. She's a surprisingly good boxer, able to give much larger and more physically imposing opponents a real fight, winning quite often due to a combination of tactics and speed. However, she cannot dance to save her life.
Canon Abilities: Shepard is an expert marksman and the first human Spectre--an elite agency which answers to the Citadel Council. She's also skilled in hacking and coding. She uses stealth and distance as much as possible against opponents.
Role: Familiar
Role Qualities/Attributes: Lioness ears and tail, golden eyes instead of the blue eyes she was born with, and retractable claws.
Role Reasoning: Shepard still feels rather shaky about her decision to destroy all synthetics, knowing that it would also cost the lives of the geth and of EDI, a personal friend and companion, someone loved by Joker--a good friend of hers. She knows that in her heart of hearts, the other two options weren't something she could justify to herself at all. She's hoping that in time, she'll become more reassured in her decision (and become a Legend in the process), but there's always the possibility that her decision will be questioned and criticized to the point where her guilt takes over and she becomes a Myth. While she's still undecided, Familiar seems like the best choice for her.
❥ Personality
Please choose one of the follow options for your personality section. Please clarify which option you have picked and, if option 2, which questions you are answering:
Option 1. Summarize your character's personality in general and what their full potential would look like to them and what they would be willing to go through to meet that potential and what gaining that potential would mean to them. 400-800 word requirement.
Option 2. Choose FOUR-FIVE of the following questions to answer and expand upon. You may choose a fifth question if you feel it is integral to your character's personality. Each answer has a 100-300 word requirement.
OPTION 2 QUESTIONS (PICK 4-5) 100-300 WORD LIMIT EACH:
❥ Player Information
Player Name: argustar
Pronouns: they/them
Are you over 18?: yes
Contact(s): argustar on plurk or discord, or PM the character journal
Who Invited You?: already in game
Current Characters: Constance, Madison, Alicent, Christine, Arashi, Ophelia, Rey, Dezba, Hawke, Ari, Susan, Mariane, Bella, Tinya, Lila
Permissions: Here
Writing Samples: here, here
Pronouns: they/them
Are you over 18?: yes
Contact(s): argustar on plurk or discord, or PM the character journal
Who Invited You?: already in game
Current Characters: Constance, Madison, Alicent, Christine, Arashi, Ophelia, Rey, Dezba, Hawke, Ari, Susan, Mariane, Bella, Tinya, Lila
Permissions: Here
Writing Samples: here, here